10-08-2012, 09:09 PM
How many tricks are you taking? Play out the bidding scenarios and we can talk a little game play even though we aren't in that forum.
Bidding Analysis Hand #4
|
10-08-2012, 09:09 PM
How many tricks are you taking? Play out the bidding scenarios and we can talk a little game play even though we aren't in that forum.
10-09-2012, 01:47 PM
Trick count is easy: 11. You still have to assume 1 trump loser. Neither red suit has any real chance of an extra trick.
The bidding... In first seat, the choices are 50 and 65, and generally I'd bid 65. Not 60; I don't want to go 70 over an opponent's 65. I prefer 60+ to say, partner, unless you have a double run, give meld or pass. 50 is plausible; the nature of your meld makes aces around and double pinochles much less likely. (Note the impact if that suit was clubs, not spades.) And, you just don't want to get into a bidding war with your own partner...your suit IS better 999 times out of 1000. In second seat, over: Pass -- 60 with a lead, or against a bad bidder to my left who'll bid a poor 65. 65 probably more often. Can't bid 50; it'd be worse here than in 1st seat. 50 -- 65. 51 -- 65. 52 -- flip a coin between 53 and 65 53+ -- 54. GOT to ask for meld. 65 doesn't stop LHO's 70 often enough. If LHO bids 65, I bid 70, but I can't go any higher. 3rd seat, after: 50-51: 65. 51-52: 53 IF partner's aces bid does not deny more meld, 70 otherwise. 52-any: 70 4th seat, after pass-pass-50: I think 60 is better, not 65. A touch of safety is called for. On the play: there is no real strategy; you're guessing. Trump from the top? Partner might have ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
10-10-2012, 11:17 AM
There's actually a very basic, core principle that is quite well distilled to its essence with this hand.
How can my partner cover my losers? How can he take tricks? How likely is it that he will? It's harder to express this than it is to apply. Partner, as dummy, can take tricks in one of three ways: 1. Aces 2. Ruffs 3. Running a side suit after you strip trump The first needs no explanation. The second occurs fairly often, IF you as declarer let it. When you have length in a suit, it's more likely partner will have shortness. Whenever you have 6+ cards in a side suit, partner's ruffs become a potential trick source. The third is often mishandled, because too many players either don't trust their partners, or refuse to relinquish control, or sometimes fail to see the opportunity. Let's make it blatant. With spades trump, you cash a ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Going back to this hand...how can partner take tricks? Ruffs? No real chance. Your only long suit is the ![]() ![]() ![]() ![]() So, pretty much...the only way partner's going to help, is aces...and specifically red-suit aces, because when you work this out, there's not much reason to do anything but play ![]() ![]() ![]() ![]()
10-15-2012, 02:08 PM
Very nicely explained.
|
« Next Oldest | Next Newest »
|